Distributed Ray-Tracing

A Distributed Emulation Environment for In-Memory Computing Systems

The Hidden Complexity of Distributed Rate Limiting: Lessons from Building 5 Algorithms

Gossip Glomers: Building Distributed Systems in Rust

Distributed Rate Limiter – Production-ready token bucket implementation

Building a Distributed Log Query Engine with Real-Time Processing

Launch HN: LlamaFarm (YC W22) – Open-source framework for distributed AI

Now that I know Rust after doing several projects (most web microservices), I can say with confidence, I can easily use Rust for all back-end related tasks as I do with Go and Python for the last 8 years working as Senior Back-end Dev (Today I'm Staff SWE focused at back-end and distributed system).

Released MVP: VelocityCache - Distributed build caching CLI in pure Go (like Turborepo but lighter)

Top 6 uses cases of Distributed Lock