Game Engine Architecture Explained: From Game Loops to Rendering and Hardware Optimization

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Advances in Real-Time Rendering 2023

Learning from failure (2015)

Ray Tracing Gems II

SIGGRAPH Rendering Engine Architecture Course 2021

A Deep Dive into Nanite Virtualized Geometry

“An Introduction to Ray Tracing” is now free for download (2019)

Rendering the Hellscape of Doom Eternal

The Center of the Pixel is (0.5,0.5)

Ray Tracing Gems – The Book

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“An Introduction to Ray Tracing” Is Now Free for Download

Adopting Lessons from Offline Ray-Tracing to Real-Time Ray-Tracing

The Challenges of Rendering an Open World in Far Cry 5

Advances in Real-Time Rendering 2017

Open Problems in Real-Time Rendering 2017

GPUs prefer premultiplication

“Journal of Graphics Tools” Code Repository

T2Z – generate a 2D animation then turn it into a 3D printable sculpture

SIGGRAPH 2015: Advances in Real-Time Rendering in Games course