Zig and GPUs

A cautionary tale about continuity

wgpu v25.0.0 released

Former Sony Exec Says It's About Time For PlayStation to Reconsider Its Focus on Cutting-Edge Graphics

Internships for a Rust graphics engine: GSoC 2025

On brightness, and calibrating your displays

olive.c: Simple 2D Graphics Library for C

The Barium Experiment

TikZJax: Embedding LaTeX Drawings in HTML

SSD1306 display drivers and font rendering

Minimalist turtle graphics with 6 commands

Does Go have any libraries for 3D rendering, or APIs for OpenGL or Vulkan?

Implementing Silent Hill's Fog in My (Real) PS1 Game

Procedural Foliage Rendering with L-systems and Geometry Instancing

PanVK is officially Vulkan 1.1 conformant on the Arm Mali-G610 GPU

Abusing DuckDB-WASM by making SQL draw 3D graphics (Sort Of)

OpenGL window returns to same position after I stop dragging

Looking for a graphics library for the Linux framebuffer

OpenGL & SDL2 Discussion

Minimal CSS-only blurry image placeholders

The Prospero Challenge

Piranesi's Perspective Trick (2019)

Kerning, the Hard Way

Notes on building an app that looks like an IKEA manual

Actually drawing some ovals – that are not ellipses (2017)

Writing a SIGGRAPH paper (for fun) (2020)

StarVector: Generating Scalable Vector Graphics Code from Images and Text

Vtm: Text-Based Desktop Environment

Bolt Graphics Zeus a New GPU Architecture with Up to 2.25TB of Memory and 800GbE

Post-Processing Shaders as a Creative Medium

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