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Rust GPU physics engine

How to stream voxel data from a 64Tree real time into GPU

Writing a Rust GPU kernel driver: a brief introduction on how GPU drivers work

GPU-rich labs have won: What's left for the rest of us is distillation

Pedagogical AI/GPU Compiler

Rust running on every GPU

A GPU Calculator That Helps Calculate What GPU to Use

An Introduction to GPU Profiling and Optimization

Show HN: My GPU Fan Saga – A DIY ATX Fan Controller

GPUHammer: Rowhammer attacks on GPU memories are practical

Impact of PCIe 5.0 Bandwidth on GPU Content Creation and LLM Performance

Show HN: Fixstars AIBooster – Accelerate AI Training and Cut GPU Costs

Streaming Voxels to the GPU in Rust – Visibility-Based Approach

GET gpu for your LLMs to host them...

RapidRAW: A non-destructive and GPU-accelerated RAW image editor

Rust – Low CPU and GPU Usage Despite High FPS? How to Maximize Performance?

Calculating the Fibonacci numbers on GPU

Rendering Crispy Text on the GPU

Evolutionary Algorithm Automatically Discovers GPU Optimizations Beating Expert Code

Disabling Intel Graphics Security Mitigation Boosts GPU Compute Performance 20%

GPEmu: A GPU emulator for rapid, low-cost deep learning prototyping [pdf]

Blackwell: Nvidia's GPU

Nvidia Secures 92% GPU Market Share in Q1 2025

Blackwell: Nvidia's GPU

Nvidia's RTX 5050 GPU starts at $249 with last-gen GDDR6 VRAM

Fair(er) DRM GPU scheduler

GPU Memory Consistency: Specifications, Testing, and Opportunities for Performance Tooling

Sirius: A GPU-native SQL engine

Show HN: I wrote a GPU-less billion-vector DB for molecule search (live demo)

GPULlama3.java: Llama3.java with GPU support - Pure Java implementation of LLM inference with GPU support through TornadoVM APIs, runs on Nvidia, Apple SIicon, Intel hw support Llama3 and Mistral

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